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animation
animation
Like I Do (post)
Since this project was about expressing how my old dream felt like, this animations plays with the blurry and uncanny in its aesthetics. I was also a good exercise to improve my knowledge of the hair dynamics in Blender


Morphing Animation test: geo nodes
experiment created to understand if and how the combination between Blender's geometry nodes and skinwrap modifier could be used to craft a detailed morphing animation involving tow completely different meshes
animation
the tapyr:
main animations
3 key animations for the playable character Tapyr

idle animation

walk animation

death animation
animation
game boss:
intro and walk animations
2 key animations for the main enemies of the game:
Matamata Turtle and Puppet Anaconda

intro animation

intro animation

walk animation

walk animation
animation
character basic animations

walk left

walk
(all color variations)

walk downwards

walk
(green variation)

walk right

walk (ghost)

walk upwards

walk (resurrecting)

death animation
animation
Serving Cart
presentation videos
concept videos introducing and specifying the project`s design and overall idea


Cutscene
storyboarding
in this project I could take a leading role in planning and documenting animation
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