top of page
2021
game

topdown roguelike bullet hell game in which you play as Amazonian animals to save the forest from an invasion

all in cartoonish cyberpunk style with randomly generated maps

Forest: X room

pointer_white.png
pointer_white.png
pointer_white.png
pointer_white.png
pointer_white.png
pointer_white.png
pointer_white.png
pointer_white.png
pointer_white.png
pointer_white.png
pointer_white.png
pointer_white.png
pointer_white.png
pointer_white.png
pointer_white.png
pointer_white.png
pointer_white.png
pointer_white.png
pointer_white.png
pointer_white.png
pointer_white.png
combat_icon_red.png

colliders

enemy spawn positions

level design

tile rooms

CAPS' level design challenge was to make interesting and diverse combat rooms that could be procedurally arranged in a way that felt dynamic and the least repetitive as possible, since the budget wasn't enough to bring variety through mechanics  

character design

the tapyr

first main character of the game, thought to be a twist on the action protagonist stereotype

cyber tapyr character in cartoon style

more:

animation

the tapyr:
main animations

3 key animations for the playable character Tapyr

idle animation
Anta_walk.gif
walk animation
Anta_death.gif
death animation

character design

game boss characters

games bosses for the game, inspired in actual animal from the biome

MataMata_Intro_42.png
matamata turtle
PuppetAnaconda_Intro_42.png
puppet anaconda

animation

game boss:
intro and walk animations

2 key animations for the main enemies of the game:
Matamata Turtle and Puppet Anaconda

MT_intro.gif
intro animation
intro animation
MT_walk.gif
walk animation
walk animation

game assets

CAPS environment art

e

n

v

i

r

o

n

m

e

n

t

cha

r

ac

t

er

s

CAPS
animated NPCs

game assets

emission maps

plantasCarnivoras_danca_emissao.gif

visit the steam page:

bottom of page